03 November 2010

Gaming Danger

I just read how game makers are looking to measure player response and tweak games accordingly to keep players high on adrenaline. Biofeedback and gaming. Can see increased risk taking in real life as a result of the fear factor being burned out/raised. The instinctive ability to assess danger reduced.

Not sure if this physiological danger real--so posting as an improbability Wednesday item.

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.